namespace Roids.SL.Framework
{
    using Microsoft.Xna.Framework;

    public class Particle
    {
        public Particle()
        {
            Velocity = new Vector2();
        }

        public Vector2 Velocity { get; private set; }
        public double X { get; set; }
        public double Y { get; set; }
        public double Life { get; set; }
        public double DecayRate { get; set; }
        public double StartingLife { get; set; }
    }
}